Justin Leeper, who served as the Lead Narrative Designer for Fight Forever’s Road To Elite mode, recently spoke with Cultaholic about the reviews the game has garnered, since getting released last week...
Yeah, I think we’re pretty happy. I think that, I was at least aware, that reviews might not be in the stratosphere... but at the end of the day, I make games for the player. I make games so that the people that are interested in it, will pick it up and find some fun and enjoyment in it. Does that mean I made a perfect mode, no definitely not. Is this a perfect game, no it is not.
Especially taking it as a from the ground up, first ever effort for a brand new IP, I think we accomplished what we wanted to do. I think I accomplished what I wanted to do on the mode, I think we made it a kinda easy-to-play, hard-to-master kind of game that was intuitive to the controls and fun to play. It’s something to build off of, very much so and I hope there are some updates that come that bring some other people into the fold [who hadn’t bought the game yet]. By in large, the people who I’ve heard from that are playing it, are enjoying what they’re playing.
In a separate interview, Senior VP of AEW Games Nik Sobic spoke about the decision to add mini-games to Fight Forever and how many potential choices there could be. You can read about that here.
(H/T and transcribed by Fightful)
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